Post by fungidave on Feb 17, 2023 17:56:57 GMT -8
CHARACTER PROFILE
Character sheet!
DESCRIPTION
Name: Makarov Vensk
Alias: Temperance (among his peers), Leech (among his debtors/enemies)
Race: Human
Class: Paladin
Guild: Orzhov Syndicate
Ht/Wt: 5' 11", 161lbs
Appearance: Impeccable, meticulously presented; intimidating
Personality/Mannerisms: Serene and seemingly unflappable; has mastered "resting disdainful face" when dealing with the poor.
Alignment/Philosophy/Moral Code: I would rather see the tear-stained cheeks of a penitent, than the bloodied skull of a fool.
BACKGROUND
Note: For more detail, instead use the 40 Questions below (final section).
Family: Natalya Vensk (mother, deceased; still paying off her debt)
Social Class: Higher than when I began, still much higher to go
Allies (Guild): Pontiff Ilydstra Stravos Yvenn; The Knight of Anguish, Obrodor Dubrovnak; Bludo Borsk
Allies (Other Guilds/None): Fezzik, aspiring Izzet technician paying off debts accrued from their (now destroyed) lab premises; Grysha, Azorius elocutor who frequently meets for a good chess game.
Enemies: Boros "have-a-go heroes"
Education/Training: Former Enforcer, currently training as a Priest
Home District (1-6): 1
SKILLS, ABILITIES, MAGIC
Note: Not limited to 5 options; give or take as many as proper to background etc.
Skill/Ability/Spell A: Commanding Presence
Skill/Ability/Spell B: Guiding the Conversation
Skill/Ability/Spell C: Rebuke the Violent
Skill/Ability/Spell D:
Skill/Ability/Spell E:
EQUIPMENT
Primary Weapon: Warhammer (ceremonial)
Secondary Weapon: Mace
Gear (On Person): Chain mail, shield, priest's pack, vestements, alms box, Orzhov Holy Symbol, chain made of 10 gold coins
Valuable Items (Stored):
Wealth (Zinos, etc): 1pp (Orzhov-minted coin worth 10 zinos)
OTHER NOTES:
Insert any important additions here.
OPTIONAL: 40 QUESTIONS[/b]
Elaborate as much as necessary on the following questions for a more elaborate and detailed character background.
1. What Guild does your character belong to? The Orzhov Syndicate. They took my mother and I in, and since I was old enough I have worked to pay off the great debt we owe them.
2. What Race does your character belong to? Human
3. What Class(es) does your character belong to? Paladin, Oath of "Redemption"
4. How would others describe your character's appearance? I always dress to leave an impression; my armour is spotless, my robes immaculate. The more dazzling my appearance, the harder it is to argue with my demands. Without resorting to violence, of course.
5. What is your character's primary motivation? "Those who are rich in life are, in death, the wealthiest in spirit." - Vuliev, of the Obzedat
6. Who is the person your character trusts most in the world? The Knight of Anguish is a shining example of virtue; he has coerced many a sinner onto the path of retribution without even drawing his sword. I would do anything to be a clergyman of his calibur.
7. What are your character's greatest strength(s) and weakness(es)? Strength - I have honed my skills of endurance and patience when collecting tithes, and aim for diplomacy as the best course of action wherever possible.
Weakness - A first impression is everything; if you fail to impress right from the start, you will never be good enough for me.
8. What does your character think of Ravnican Law & Order? Lawfulness and wealth are directly correlated; if you have gold, Justice is on your side.
9. What is your character's opinion of their Guild? The Orzhov Syndicate represents the gold standard of Ravnican society; I am proud to serve it.
10. Is your character married? To my job, yes.
11. Does your character have any prejudices? While some claim they do not want to be saved, more abhorrent are those that refuse to even try. How can you expect to be absolved without the funds to do so?
12. To whom does your character owe the most loyalty? Pontiff Ilydstra Stavros Yvenn, who has watched over and guided me since my mother passed away. I will repay her with interest, in this life or the next.
13. What are your character's favorite and least favorite things? Observing the rising sun over the rain-slicked rooftops. It makes the district, nay, the world, glimmer with gold and starlight.
Least favourite - idiots who would sooner reach for their weapons and get their blood boiling than see reason.
14. Does your character have any recurring mannerisms? Absent-mindedly twirling the chain of coins when lost in thought or concerned.
15. What about your character's emotions? As Pontiff Ilydstra once said, "If your temper were a coinpurse, would you lose it so hastily?" I try to keep my temper in check the best I can.
16. How would your character handle a subordinate's improper behavior? A suitable penance makes a longer lasting impression than any weapon strike.
17. How would your character's parents describe them? ...
18. What is your character's highest ambition? To serve, or even serve on, the Obzedat Council.
19. How religious is your character? "Devout" should have been my middle name.
20. How will your character die? (Ideally) On a bed of well-earned riches, contented with the finest food and pleasures the body can experience.
21. Character's Ultimate Goal? To clear mine and my family's debts, and live the rest of my life in luxury.
22. What is their secret, and what happens if it is discovered? I do not know where my mother came from, nor why she was so destitute. Her final actions to give me to the Syndicate saved my life, though in truth I have always suspected she regretted her actions.
23. What does Character think of the current political climate? There is too much squabbling and distraction; not nearly enough people are prepared for the next life.
24. What does Character do to relax? Strict workout regime; chess games with Grysha; meditative prayer and reflection in the vaults.
25. What would Character do with a lottery win/inheritance? Once my debts are paid off, it'll be invested for my wealthy afterlife!
26. How does the Character view social/class differences? It seems strange that the ones closest to the dirt have the least chance to thrive in it once their time has passed.
27. What are the names of Character's parents, and what do they do?
Father - UNKNOWN
Mother - Natalya Vensk, Deceased. I am told she did many things to survive on the streets, but she refuses to see me or elaborate further.
28. What reward would Character most want to receive? The praise of the Obzedat Council.
29. What do Character's Magic/Special Powers look like? A shining nimbus of golden light permeates my hands or weaponry. Upon impact, the distinct tolling of a bell or the heavy clinking of coin can be heard.
30. Does Character favor the Guildpact (forced large-scale peace between guilds)? I do, though in practice, more could be done to curtail the violent tendencies of some of the more boisterous Guilds.
31. What is Character's favorite possession? My armour. Truly the most visible sign of my wealth and prowess, I would feel naked without it.
32. Who is Character's closest friend? Bludo, a fellow Enforcer; though he is quicker to anger than I, his passion is infectious. Though our paths have somewhat diverged, we still get together and reminisce, as well as encourage our respective futures.
33. What does Character love, hate, and fear?
Love - Beauty, in all of its forms (read: luxury)
Hate - Impatience; unpredictable people or things, like the Izzet
Fear - Failure; what if all my efforts are in vain?
34. What does Character feel about each of the other Guilds?
Azorius Senate (Blue/White) - Always a pleasure to engage with; even when at complete odds, a reasonable discourse is all but guaranteed.
Boros Legion (Red/White) - Their integrity erodes daily; seems they'll give a sword and a shield to just about anyone these days. In pursuit of justice? Please.
House Dimir (Black/Blue) -
Golgari Swarm (Green/Black) - A fascinating people and enthralling, though personally, all I see is a planet-wide exercise in futility against inevitability.
Gruul Clans (Green/Red) - A dying relic from the past. I will not mourn their passing.
Izzet League (Red/Blue) - Their infernal contraptions have caused the District more harm than good! A stern hand is required to reign in their foolish experimentation.
Orzhov Syndicate (Black/White) - Representing the peak of Ravnican civilisation; a utopia before and after death.
Cult of Rakdos (Black/Red) - I can abide pleasure. I can even abide excess. I can not abide foolishness.
Selesnya Conclave (Green/Black) - Truly a paradox - how can they expect to achieve spiritual enlightenment without the support of material wealth?
Simic Combine (Blue/Green) - Evolution is not something that should be forced, let alone weaponised.
* The Guildless (none/unaffiliated) - The sheep do not realise their need for a shepherd, until the wolves come prowling.
35. What is Character's own color alignment, and does it match the Guild? White, black and gold.
36. Describe the Character's ideal mate. Nothing short of perfection.
37. Character has just seen a relative committing a most heinous crime. How do they respond? Gold is thicker than blood; the journey to redemption must begin at the earliest opportunity.
38. How does Character feel about Ravnica as a whole?It's not perfect, but I aim to leave it a better place than when I arrived. And I do not intend to leave for a very long time indeed.
39. How did your Character meet their most recent ally? And adversary? (Describe; GM can make NPCs! Perhaps look at magic card creatures for inspiration? Consider Guilds as the primary source first - opposed colors/ideals, etc!)
Ally - Fezzik the gnome Izzet technician applied for a loan to build a laboratory on Precinct 3. After much prolonged conversation and negotiation, I was able to approve his loan. The laboratory was, naturally, short-lived and dear Fezzik almost landed in serious trouble with Selesnyan authorities after pieces of the lab intruded on their sacred gardens. Fortunately, I helped him see the merit of his benefactors, and he has been paying his ever-expanding debt ever since.
Adversary - An odd-looking fellow had the temerity to spill a curious green slime on my vestements as he bumped into me in Downside. When I duly informed him that he would naturally be compensating me, the figure was nowhere to be seen. Had I gotten a better look at his face, I would have received my just compensation by now, with interest.
40. How will Character be remembered? (Ideally) A paragon of virtue and forgiveness, a shining example for the generations to come
Character sheet!
DESCRIPTION
Name: Makarov Vensk
Alias: Temperance (among his peers), Leech (among his debtors/enemies)
Race: Human
Class: Paladin
Guild: Orzhov Syndicate
Ht/Wt: 5' 11", 161lbs
Appearance: Impeccable, meticulously presented; intimidating
Personality/Mannerisms: Serene and seemingly unflappable; has mastered "resting disdainful face" when dealing with the poor.
Alignment/Philosophy/Moral Code: I would rather see the tear-stained cheeks of a penitent, than the bloodied skull of a fool.
BACKGROUND
Note: For more detail, instead use the 40 Questions below (final section).
Family: Natalya Vensk (mother, deceased; still paying off her debt)
Social Class: Higher than when I began, still much higher to go
Allies (Guild): Pontiff Ilydstra Stravos Yvenn; The Knight of Anguish, Obrodor Dubrovnak; Bludo Borsk
Allies (Other Guilds/None): Fezzik, aspiring Izzet technician paying off debts accrued from their (now destroyed) lab premises; Grysha, Azorius elocutor who frequently meets for a good chess game.
Enemies: Boros "have-a-go heroes"
Education/Training: Former Enforcer, currently training as a Priest
Home District (1-6): 1
SKILLS, ABILITIES, MAGIC
Note: Not limited to 5 options; give or take as many as proper to background etc.
Skill/Ability/Spell A: Commanding Presence
Skill/Ability/Spell B: Guiding the Conversation
Skill/Ability/Spell C: Rebuke the Violent
Skill/Ability/Spell D:
Skill/Ability/Spell E:
EQUIPMENT
Primary Weapon: Warhammer (ceremonial)
Secondary Weapon: Mace
Gear (On Person): Chain mail, shield, priest's pack, vestements, alms box, Orzhov Holy Symbol, chain made of 10 gold coins
Valuable Items (Stored):
Wealth (Zinos, etc): 1pp (Orzhov-minted coin worth 10 zinos)
OTHER NOTES:
Insert any important additions here.
OPTIONAL: 40 QUESTIONS[/b]
Elaborate as much as necessary on the following questions for a more elaborate and detailed character background.
1. What Guild does your character belong to? The Orzhov Syndicate. They took my mother and I in, and since I was old enough I have worked to pay off the great debt we owe them.
2. What Race does your character belong to? Human
3. What Class(es) does your character belong to? Paladin, Oath of "Redemption"
4. How would others describe your character's appearance? I always dress to leave an impression; my armour is spotless, my robes immaculate. The more dazzling my appearance, the harder it is to argue with my demands. Without resorting to violence, of course.
5. What is your character's primary motivation? "Those who are rich in life are, in death, the wealthiest in spirit." - Vuliev, of the Obzedat
6. Who is the person your character trusts most in the world? The Knight of Anguish is a shining example of virtue; he has coerced many a sinner onto the path of retribution without even drawing his sword. I would do anything to be a clergyman of his calibur.
7. What are your character's greatest strength(s) and weakness(es)? Strength - I have honed my skills of endurance and patience when collecting tithes, and aim for diplomacy as the best course of action wherever possible.
Weakness - A first impression is everything; if you fail to impress right from the start, you will never be good enough for me.
8. What does your character think of Ravnican Law & Order? Lawfulness and wealth are directly correlated; if you have gold, Justice is on your side.
9. What is your character's opinion of their Guild? The Orzhov Syndicate represents the gold standard of Ravnican society; I am proud to serve it.
10. Is your character married? To my job, yes.
11. Does your character have any prejudices? While some claim they do not want to be saved, more abhorrent are those that refuse to even try. How can you expect to be absolved without the funds to do so?
12. To whom does your character owe the most loyalty? Pontiff Ilydstra Stavros Yvenn, who has watched over and guided me since my mother passed away. I will repay her with interest, in this life or the next.
13. What are your character's favorite and least favorite things? Observing the rising sun over the rain-slicked rooftops. It makes the district, nay, the world, glimmer with gold and starlight.
Least favourite - idiots who would sooner reach for their weapons and get their blood boiling than see reason.
14. Does your character have any recurring mannerisms? Absent-mindedly twirling the chain of coins when lost in thought or concerned.
15. What about your character's emotions? As Pontiff Ilydstra once said, "If your temper were a coinpurse, would you lose it so hastily?" I try to keep my temper in check the best I can.
16. How would your character handle a subordinate's improper behavior? A suitable penance makes a longer lasting impression than any weapon strike.
17. How would your character's parents describe them? ...
18. What is your character's highest ambition? To serve, or even serve on, the Obzedat Council.
19. How religious is your character? "Devout" should have been my middle name.
20. How will your character die? (Ideally) On a bed of well-earned riches, contented with the finest food and pleasures the body can experience.
21. Character's Ultimate Goal? To clear mine and my family's debts, and live the rest of my life in luxury.
22. What is their secret, and what happens if it is discovered? I do not know where my mother came from, nor why she was so destitute. Her final actions to give me to the Syndicate saved my life, though in truth I have always suspected she regretted her actions.
23. What does Character think of the current political climate? There is too much squabbling and distraction; not nearly enough people are prepared for the next life.
24. What does Character do to relax? Strict workout regime; chess games with Grysha; meditative prayer and reflection in the vaults.
25. What would Character do with a lottery win/inheritance? Once my debts are paid off, it'll be invested for my wealthy afterlife!
26. How does the Character view social/class differences? It seems strange that the ones closest to the dirt have the least chance to thrive in it once their time has passed.
27. What are the names of Character's parents, and what do they do?
Father - UNKNOWN
Mother - Natalya Vensk, Deceased. I am told she did many things to survive on the streets, but she refuses to see me or elaborate further.
28. What reward would Character most want to receive? The praise of the Obzedat Council.
29. What do Character's Magic/Special Powers look like? A shining nimbus of golden light permeates my hands or weaponry. Upon impact, the distinct tolling of a bell or the heavy clinking of coin can be heard.
30. Does Character favor the Guildpact (forced large-scale peace between guilds)? I do, though in practice, more could be done to curtail the violent tendencies of some of the more boisterous Guilds.
31. What is Character's favorite possession? My armour. Truly the most visible sign of my wealth and prowess, I would feel naked without it.
32. Who is Character's closest friend? Bludo, a fellow Enforcer; though he is quicker to anger than I, his passion is infectious. Though our paths have somewhat diverged, we still get together and reminisce, as well as encourage our respective futures.
33. What does Character love, hate, and fear?
Love - Beauty, in all of its forms (read: luxury)
Hate - Impatience; unpredictable people or things, like the Izzet
Fear - Failure; what if all my efforts are in vain?
34. What does Character feel about each of the other Guilds?
Azorius Senate (Blue/White) - Always a pleasure to engage with; even when at complete odds, a reasonable discourse is all but guaranteed.
Boros Legion (Red/White) - Their integrity erodes daily; seems they'll give a sword and a shield to just about anyone these days. In pursuit of justice? Please.
House Dimir (Black/Blue) -
Golgari Swarm (Green/Black) - A fascinating people and enthralling, though personally, all I see is a planet-wide exercise in futility against inevitability.
Gruul Clans (Green/Red) - A dying relic from the past. I will not mourn their passing.
Izzet League (Red/Blue) - Their infernal contraptions have caused the District more harm than good! A stern hand is required to reign in their foolish experimentation.
Orzhov Syndicate (Black/White) - Representing the peak of Ravnican civilisation; a utopia before and after death.
Cult of Rakdos (Black/Red) - I can abide pleasure. I can even abide excess. I can not abide foolishness.
Selesnya Conclave (Green/Black) - Truly a paradox - how can they expect to achieve spiritual enlightenment without the support of material wealth?
Simic Combine (Blue/Green) - Evolution is not something that should be forced, let alone weaponised.
* The Guildless (none/unaffiliated) - The sheep do not realise their need for a shepherd, until the wolves come prowling.
35. What is Character's own color alignment, and does it match the Guild? White, black and gold.
36. Describe the Character's ideal mate. Nothing short of perfection.
37. Character has just seen a relative committing a most heinous crime. How do they respond? Gold is thicker than blood; the journey to redemption must begin at the earliest opportunity.
38. How does Character feel about Ravnica as a whole?It's not perfect, but I aim to leave it a better place than when I arrived. And I do not intend to leave for a very long time indeed.
39. How did your Character meet their most recent ally? And adversary? (Describe; GM can make NPCs! Perhaps look at magic card creatures for inspiration? Consider Guilds as the primary source first - opposed colors/ideals, etc!)
Ally - Fezzik the gnome Izzet technician applied for a loan to build a laboratory on Precinct 3. After much prolonged conversation and negotiation, I was able to approve his loan. The laboratory was, naturally, short-lived and dear Fezzik almost landed in serious trouble with Selesnyan authorities after pieces of the lab intruded on their sacred gardens. Fortunately, I helped him see the merit of his benefactors, and he has been paying his ever-expanding debt ever since.
Adversary - An odd-looking fellow had the temerity to spill a curious green slime on my vestements as he bumped into me in Downside. When I duly informed him that he would naturally be compensating me, the figure was nowhere to be seen. Had I gotten a better look at his face, I would have received my just compensation by now, with interest.
40. How will Character be remembered? (Ideally) A paragon of virtue and forgiveness, a shining example for the generations to come